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Screenprinting Today: The
Basics
EXPOSURE
© 2000 Andy MacDougall.
All rights reserved.
Reprinted with permission
Exposure is the process of transferring the positive image on the film to the stencil, and includes the washout of the image. A UV light from a light source is directed through the film and reacts with diazo or photopolymer elements contained in the photo-stencil emulsion. This causes a chemical cross-linking and hardening of the exposed areas of the stencil. When washed with a spray of water, these hardened areas stay adhered to the mesh, and the areas blocked by the opaque image on the film, which has shielded the underlying stencil from the UV light, wash out with a light spray of water. The end result should leave an image identical to the film positive image as open areas in
the mesh, surrounded by a layer of hardened stencil adhered to the mesh.
Components of the exposure process are a light source, a vacuum frame, and a washout booth. An exposure calculator, a light integrator or a timing device, plus hot and cold water are also required. Indirect stencils require a developing tray and peroxide developer.
LIGHT SOURCE.
The light source supplies UV spectrum light rays in the 330-440 nanometer range. (as opposed to visible spectrum light) This causes the photosensitised elements contained in the emulsion to react. Light sources range from photofloods and blacklight tubes, which give off
lower amounts of UV light (and take longer to expose) through carbon arc (not used much due to fumes) to enclosed exotic bulbs such as metal halide, which use a transformer to jump the electricity wattage (3k, 5k, 7k, etc.) and ignite the gasses contained in the bulbs. Other light sources include the sun, and direct projection devices. The light sources can be run on a timer for a predetermined time at a specific distance. More accurate is a light integrator, which reads
the exact amount of specifically filtered UV light reaching the screen over the course of the exposure.
Larger lighting units with exotic bulbs require warm-up periods, and come equipped with shutter systems to start and end the exposures. It is common with these types of systems to turn them on and do all of a shop's exposures over a short period of time, instead of turning the lamp on and off over the day. The bulbs on the bigger units have short service lives and are expensive to replace.
Some light sources are stand-alone units, able to be moved closer or farther depending on the size of the exposed piece. Others are mounted to the vacuum frame as a one piece unit.
VACUUM
FRAME.
This consists of a piece of untempered glass held in a hinged opening frame with a sealed flexible rubber blanket on top, hooked by a flexible hose to a vacuum motor. When the top with the rubber blanket is closed and the vacuum motor is turned on, it presses the film positive in direct contact with the stencil, and holds it tight to the glass. The UV light source is then aimed at the glass, passing through it and the transparent areas of the film, exposing the stencil.
Vacuum frames come as stand alone units mounted on a wall, or on wheels. For sizes
up to about 4' x 6', some manufacturers make combo units with the exposure lamp(s) built in. Glass in the exposure frame must always be kept clean and free of dust or dirt, which will show up as unwanted openings on stencils.
WASHOUT BOOTH.
The washout booth is used for both the exposure and reclaiming of screens. It is constructed to contain water overspray, hold the screen at a comfortable working height, resist chemicals, and should have a backlit translucent panel to allow close inspection of the screen mesh during washout and reclaiming. The booth needs hot and cold water, an adjustable spray nozzle, and should have a pressure washer for reclaiming.
MAKING AN
EXPOSURE
Before proceeding with an exposure, it is of utmost importance to ensure the
following:
- The screen and stencil are dry and cured.
- The glass of the exposure unit, the screen, and the film positive are free of
dirt or dust.
- The light source, washout booth, and developing tray (for indirect) are ready for use.
- The first step is to orient the film to the screen, so that it can be easily
printed. In some cases, the image will only fit in a certain position on the press, or needs
to be angled, or needs specific clearances. These all need to be considered, and the film positioned accordingly. The positive can be taped to the screen, the glass, or laid in position on the glass. Ensure that the film is EMULSION SIDE UP, RIGHT READING.
- Next, lay the screen over the film, ensuring positioning is OK,and the screen frame does not obstruct the lid and blanket of the vacuum. Indirect stencils are placed emulsion side up. Most units have a cord to collect air to the vacuum pump, and this should be placed along the inside of the frame. Do not let this cover any image areas of the positive, as it can affect the final stencil image, and don't let it hang out to close to the sides of the vacuum frame or it will break the vacuum seal.
A Quick Note on handling unexposed screens:Once screens have been
coated, they should be stored in a completely light safe
environment. They will last weeks, as long as they are not exposed
to long periods of light leakage. Having understood this point,
the exposing area, i.e. the vacuum frame, as long as it is not
bathed in direct sunlight, does not have to be light safe. Some
shops go to elaborate precautions here, but if they were to take a
light integrator and set it up to record the light dosage a screen
receives under regular indoor light, they would notice it is
almost nil. Photostencils are not like photographic film, they
aren't that sensitive to visible spectrum light rays. So as long
as the screen is processed in a short time, there's no need to
'expose yourself in the dark'. The reason I mention this is many
screen shops could save themselves a ton of touch-up time if they
had some lights on so they could see dust and dirt and screw-ups
before they start to burn the screen. Don't rush, do it right!!!!
10 seconds to clean the glass, or 10 minutes to fill holes. Take
your pick.
- Turn the vacuum pump on, and once the blanket has sucked down, flip the
exposure unit to face the light source. Before the light source is turned on or the shutter opened, do a final inspection. If positives have shifted, or dust or dirt is visible in the image, fix the problem before proceeding.
- At this point, turn on the light source. Some units and bulbs
require pre-heating, and are equipped with shutter systems for the
actual exposure. The timer or light integrator is turned on at the
start of the exposure, and shuts the lamp off or closes the
shutter at the end.
- Once the exposure is complete, remove the screen from the exposure frame
and place it in the washout booth. Using cold or lukewarm
water, spray the stencil from both sides, and then position the
screen with the top (squeegee side) facing you. Allow the water to
soften the stencil for a minute, and then proceed to wash out the
image, using a light spray and working over the entire area of the
stencil, not just the image. Use the back light to determine when
all the emulsion has washed out of the image area, and then
continue to wash for another few minutes. Wash from the back of
the screen as well. It is important to remove ALL unexposed
stencil material, and this includes a thin film that covers the
area outside the image. In most cases, water will not damage a
properly exposed stencil, and it is better to wash
longer than to stop prematurely.
- The stencil is very soft at this point, and should not be scrubbed or
rubbed. A light blotting with clean absorbent paper will remove excess moisture, and the screen can then be force dried using a fan or heater.
One more
thing --Even though I caution
you regarding rubbing the screen, If you have any blockages or
parts that didn't washout completely, especially from weak film
positives, you can GENTLY rub at stencil material you want to
remove. Sometimes this is all it takes to get little bits to
dislodge and open up an area. Do this from the bottom side of the
screen. If a blockage won't come out, and you know it was from a
pinhole or spot on the positive, wait until the screen is dry and
then use a small amount of emulsion remover on a cue-tip or tip of
a rag to remove the offending spot.
- backside of the
screen. (The reason you put
it on the bottom side is so it won't wear nicks in your squeegee)
Solvent-base inks require a water-soluble blockout, and waterbased
inks require a lacquer blockout, or emulsion, or special
water-resistant block. The emulsion blockout needs to be dried in
the dark and re-exposed for it to resist the waterbase inks.
Don't put block out on very thick, whatever you use.
- It doesn't
hurt to re-expose the screen after all these steps, just to ensure
everything is locked in. The sun makes for an easy and quick
re-exposure.
TIPS
&TIDBITS
Exposure
distance
from the light source, to ensure even light distribution, should be
1.5 times the diagonal of the stencil area. The further away the
lamp, the more light required, so exposures need to take this into
account. The main advantage to using light integrators instead of
timing devices to measure exposure is that they measure the amount of
light hitting the stencil, and automatically compensate for different
distance or variations in light source intensity. When using a timer,
it is necessary to test expose from specific distances using an
exposure calculator, and then use these test results to determine
different times for different distances. Also note that point light
sources expose the stencil quicker directly in front of the bulb,
with the areas to the outside taking longer to expose.
Under-exposure, or not enough light,
results in thin stencils, pinholes, delamination of the stencil
during printing, and breakdowns on the press. Stencils are also
harder to reclaim if they are underexposed. Remember, the light is
working its way through the emulsion layer from the back facing the
light, through to the top side of the screen. This is why
underexposed screens are sticky or give off unexposed emulsion scum
or slime when rubbed or blotted on the squeegee side of the screen.
This is also why you have to keep washing the whole area of the
stencil even after it looks like it's finished. The last bits of
unexposed emulsion will dry on the top, and then when you start
printing they will rewet and fill in your stencil. Then you start
swearing, and the whole thing goes downhill from there --They call
that scumming, or @$^%^&^##!!!! in the universal screenprinter's
language.
Over-exposure will result in fine
detail filling in, and poor washout. In some cases, light will
actually penetrate the opaque film images and they will not wash
out.
An
exposure calculator has a range of filtered
images on one sheet of film, and will allow you to determine the
optimum exposure to give you the best detail and a properly exposed
stencil. Different stencil types require different amounts of light
for proper exposure, and this is determined using an exposure
calculator.
How to use an
exposure calculator:Purchase or borrow one
from your supplier. Autotype makes a good one that is easy to
use.
Simply make
an exposure using the calculator film and your best guess at time or
light units. (Timer or Light integrator) After washout, closely
inspect the images. Each one is filtered and has a multiplier. Use
the multiplier from the best image on the time you used to arrive at
the corrected exposure time. Make another exposure with this time,
and it should be the 1:1 image that is the best looking. You can then
adjust your exposure up or down depending on other considerations.
Once you've used it to determine the right time or light units, and
then expose under the same conditions (light, photostencil, mesh
count & colour, coating, etc) you can use the same settings as
long as you have a light integrator or fixed distance.
One other
variable that will change times for an exposure is the
thickness of the
stencil. When using indirect or
capillary films, this is not a problem because the film thickness is
constant. When using direct emulsion, the number of coats can vary
depending on the type of mesh or the type of print job. A direct
emulsion stencil will require more exposure time as it increases in
thickness.
Changing a
bulb. When it comes time to
change the bulbs in exposure units, there are a series of steps to
take. I had a friend end up in the hospital because he didn't follow
procedure. These are not 60-watt household light bulbs.
- Determine
the correct replacement bulb. There are companies who supply
replacement bulbs for most units, sometimes cheaper than from the
equipment dealer. Check around. It's a good idea to always have a
spare, or replace a bulb before it burns out and keep the old one
for back up. In a lot of cases, old bulbs don't burn out, they
just lose their spectral output, and exposures start to take
longer and longer.
- When
removing a bulb, ENSURE THE ELECTRICAL SYSTEM IS DISCONNECTED. My
friend's lamp went in the middle of production, and he forgot that
just because it wasn't working (it had burned out) it WAS STILL
ON. Third degree burns when the bulb lit up and exploded!
- When
replacing the new bulb, wear cotton gloves. Many bulbs come with a
pair. The oils on your hands will affect the glass surface of the
bulb, and cause it to break or malfunction when it is heated.
- Be extremely
careful you don't damage the bulb when removing it or putting it
into the holder.
- Test that it
is working properly after replacement. Don't ever look directly at
an exposure lamp when it is on. That's like looking at a solar
eclipse or a welder!
Careful
With that Glass, Eugene The Vacuum frame,
because it has a large sheet of untempered glass being used in a
situation where the glass gets smacked on a regular basis, has the
potential to be the most dangerous piece of equipment in the print
shop, short of sticking your hand in a power cutter or climbing under
a large automatic press and starting it up. I've seen all three
happen, and all three accidents could have killed someone. Be very
deliberate in your placement of screens on the glass, keep the edges
of plate glass protected, and never rotate or open an exposure unit
without checking everything is locked.
RECLAIMING THE
STENCIL
Once a stencil has been used in production, the
screen must be reclaimed and readied for it's next use.
- All loose ink should be scraped from the
stencil, and using either lacquer thinner or specialized cleaners
for solvent based inks, or water & special screen cleaner for
waterbase, remove all ink residue. A sponge works great for
cleaning waterbase.
- The screen is then placed in the washout
booth and soaked with water.
- A stencil remover paste or liquid, which
contains enzymes, which break down the stencil is worked into the
screen. The stencil will then wash away with water. If you use a
powder dissolved in water, a plant sprayer is an excellent way of
covering the screen. It can then be rubbed or scrubbed in with a
brush.
A Quick Note on Stencil Removers: these liquids lose their potency
if they sit for weeks, so if they are not working and you haven't
made a fresh batch, try that first before you start flipping out. Also,
don't ever let stencil remover dry on a screen. The stencil will
re-harden, and you will never get it off again.
- A haze remover paste or liquid is then
applied with a brush and left on the screen to dissolve any
remaining stencil, ink, or ghosting on the mesh. This is rinsed
away using a pressure washer or a nozzle on good pressure.
A Quick Note on Haze Removers
-- Hey, they dissolve hardened
ink, so think what they can do to your skin --Always wear gloves,
eye protection, and cover your exposed skin, because the haze
removers in concentrated form will burn you if they get splashed
back
- A degreaser liquid is then scrubbed into
the mesh and left for a few minutes to neutralize any residual
oils on the screen and ensure adhesion of the next stencil. Do not
skip this step, especially with waterbase, or you risk the stencil
delaminating or breaking down during the next print job.
NEW TECHNOLOGY
Photopolymer, 'one-pot', or SBQ
emulsion, is a recent innovation
that combines very fast exposure times and sharp edge definition.
They are especially suited to high resolution and large format
applications. When the polymer molecules cross link under UV light,
they do so in straight lines, which gives a sharper stencil edge than
traditional diazo direct emulsions. A hybrid 'dual-cure' combines the
advantages of both types and allows water and solvent based inks to
be used with one stencil type.
Direct Projection eliminates film positives and a vacuum frame and
projects light through a negative and focuses it on the
screen.
Toxic Chemicals Most reclaiming solutions are now biodegradable and
'drain-safe' when diluted with water.
The Worst Part of the Whole
Process Many shops are installing
closed system screen reclaiming and cleaning systems that
automatically remove stencils and inks, filter out the solids,
recirculate and reuse the chemicals. No muss, no fuss, and the
crappiest job in the screen shop is suddenly fun and easy. Only one
problem -- they're expensive. You need volume to make this
affordable, or a strong commitment to waste management.
Well ladies and gentlemen, start
your squeegees !!!! May is
coming and that means two things. The Indy 500 and the next
installment of SCREENPRINTING
TODAY: the Basics. You can't
run a racecar without fluids, and you can't screenprint without inks.
Book mark this
spot for May 1, get out your
messiest printing clothes, and we'll get all covered in gooey,
sticky, runny, lumpy, smelly, colorful 'INK'.
For further information about workshops and
seminars based on SCREENPRINTING TODAY -- contact ANDY MACDOUGALL
andy.squeeg@shaw.ca; (250)334-2598. Comments and questions always welcome.
Read the Squeegeeville Gazette online.
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